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Version 0.5 and hotfix 0.5a were released in December 2013, and contained a significant number of additions.

New FeaturesEdit

  •  Procedural terrain fully integrated with all game modes Tunnels will now be generated in the ground
  •  Tunnels will now be generated in the ground
  •  Terrain digging!
  •  Use the craftable Drill weapon
  •  Changes are saved
  •  Storage containers are replacing Pallets
        Resources are stored in a finite stack in your inventory, once you reach your maximum capacity, you must store your resources into one of the storage containers. 
  •  Storage containers are not generated automatically. You must craft more if you want to store more.
  •  Store whatever you want inside (by pressing the 'E' key)
  •  Pick them up to move them around (by pressing the 'Q' key)
  •  Chests will now spawn in the environment
  •  Chests will contain either blueprints or weapons.
        Blueprints unlock crafting for all types of items. Examples: Weapons, vehicles and tilesets.
  •  The player can now craft a bed that allows them to skip to day time
  •  Player is able to place material on the ground using the drill
  •  Use ctrl + mouse wheel to select what material to use.
  •  Enemies have a chance to spawn inside of tunnels, watch out!
  •  Enemies will now spawn at night, seek shelter!
  •  Added basic RPG elements allowing the player to get better at crafting over time

- See more at: http://starforge.typepad.com/starforge/2013/12/starforge-update-05-now-available-on-steam.html#sthash.M21422CY.dpuf

  • Procedural terrain fully integrated with all game modes.
  • Tunnels will now be generated in the ground.
  • Terrain digging!
  • Use the craftable Drill weapon
  • Changes are saved
  • Storage containers are replacing pallets. Resources are stored in a finite stack in your inventory, once you reach your maximum capacity, you must store your resources into one of the storage containers.
  • Storage containers are not generated automatically. You must craft more if you want to store more.
  • Store whatever you want inside (by pressing the 'E' key.)
  • Pick them up to move them around (by pressing the 'Q' key)
  • Chests will now spawn in the environment
  • Chests will contain either blueprints or weapons. Blueprints unlock crafting for all types of items. Examples: Weapons, vehicles, and tilesets.
  • The player can now craft a bed that allows them to skip to day time.
  • Player is able to place material on the ground using the dril.
  • Use ctrl + mouse wheel to select what material to use.
  • Enemies have a chance to spawn inside of tunnels.
  • Enemies will now spawn at night.
  • Added basic RPG elements allowing the player to get better at crafting over time.


Changes and ImprovementsEdit

  • Fort Defense has redesign and balancing
  • Improved Procedural terrain
  • Visual improvements to textures
  • Performance Increase
  • Palles have been removed
  • Acquired resources now in inventory.
  • Improved ShockTree Engine
  • More intelligent placement
  • Better Transitions between LoDs
  • Thicker & more varied forests
  • Added grass/bushes/brush
  • Trees sway when hit
  • Trees can be chopped down
  • New VAT graphics/design
  • Tooltips have been added to the crafting screen.
  • Tutorials are now displayed for basic controls.
  • Added a loading screen for while critical content is being generated.
  • Changed how blueprints work
  • Player no longer starts with all blueprints
  • Each game mode has a different selection of available blueprints
  • PLayer can unlock blueprints in gameplay.
  • Added custom tile set blocks (ramps + stairs)
  • Added a beam of light to the vat so the player can find way home again.
  • Multiplayer ports can be specified
  • Adjusted chat colors
  • adjusted rendering
  • ambient occlusion
  • global fog
  • Reduced logging to increase performance
  • assorted internal improvements for performance increases

Bug FixesEdit

  • Character will no longer fall through errain on start up
  • Fixed some odd skybox behavior
  • Saving now works for all properties of power components
  • Assorted bug fixes

Control CangesEdit

  • E - Interact/Use
  • Q - Pick up /lift an object in front of you.
  • Hold right mouse button (RMB) - Pick up an item on the ground and place it in your inventory.

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